So I did a few small things over the week and I started 2 projects one which is just a small side one I will do if and when I feel like it but lets start with the small things.
I did this small little creation a little while ago no idea what it is or why I made it but I thought I could share it here since its just random.
Link to the original WIX posts: posts:https://taminaionanimation.wixsite.com/taminaion/post/quick-update-on-random-stuff-and-projects
https://taminaionanimation.wixsite.com/taminaion/post/side-project-plastic-safe
Once I couldn’t progress on my learning character mesh anymore I instead decided to use someone else’s rig to do some quick animation with and since I had downloaded Royal Skies LLC’s female mesh with rig I decided to do it with that and Its not a great walk cycle since I actually rushed it but its a walk cycle non the less.
The next thing I played around with was a Uzaki model with rig created by Nik (https://twitter.com/ultim8nik) and since it was free I downloaded it and took a look to see what it was like and at the time it was really late so I was just playing around with it and It was actually a rig I had not seen before so I was very confused and when I’m confused I just start erm… sliding things so that’s what I did then I took it too far and started warping everything.
I started a 7 Days to Die fanart I guess you could call it in which I started recreating 2 different bases that we had built in the past in the game and merged them into one big base however I think I made it way to big I’m not 100% sure if this will be finished in the near future Ill just add to it if and when I have some spare time on my hands.
I’m inserting this post in here as well as to cut down on the amount of posts on here its a side project which I just chose a random object from my room to make and it ended up being this plastic safe I wont rattle on about it just post the results here and I only added basic materials for color and added emission to the LED’s.
The rest of my renders for this side project ;3
Now we can talk about the current project and future plans I started a new project in which I am repeating a lot of the stuff I have learned already as well as learning new stuff
The current project as of right now is to sculpt a female body and let me be clear here I want to make it with accurate proportions and shape to the best of my ability so I won’t be focusing on anatomy and getting all the right muscles just the rough shape of the body itself and so far I have some of it right and most of it wrong but let me show you my progress anyway.
As you can see I have a long way to go to get the basic shapes down but Ill get there anyway let’s talk future plans.
The plan is to finish the basic sculpt, retopologize it so I can A. learn how and B. have a usable mesh for the next step which is to create a rig and weight paint it ready for some basic animation challenges I want to try my hands at.
These animation challenges as I’ve so called them will consist of random things I have thought up but the mesh will need full finger control and I wont be doing any face control since It wont have a face that’s a whole other ball park of complicated for me.
so far the animations I have thought up are as follows:
Walking to a vent, crawling threw and exiting the other side
Opening a door
Guess I can do a walk/run cycle again just to test myself and do it better
A running slide??? (not sure)
A flip yeah that will be cool maybe from a tall building No from a window in one building to another wait no then i have to make a window smash or maybe not if the window is open?
Okay okay so I only had a few and just slapped some in to pack out the list I’ll have to think on it one step at a time but that’s what I want to get done I want to at least be at the rigging stage by the 14th but I make 0 promises.